Once the 7th generation of consoles hit, Pixar's production line started to speed up. RELATED: Disney Villainous Needs a Pixar Expansion Still, Rise of the Underminer received fairly lukewarm reviews at the time, with critics citing the game's simple and repetitive combat and same-y environments as clear issues. Incredible and one controlling Frozone) made it a blast to play with friends. While its plot has been rendered entirely non-canon now, Rise of the Underminer's emphasis on 2-player co-op gameplay (with one character controlling Mr. The Incredibles was soon followed by a sequel, The Incredibles: Rise of the Underminer, which acted as a direct sequel to the movie. This game let players fight their way through a series of linear levels, with each one being tailored specifically to one type of gameplay (depending on which Incredible they're taking control of.) Despite this game still living in the heart of Pixar fans around the globe, this title was also a bit of a critical disappointment, with outlets stating that the game's clumsy AI led to repetitive combat sequences and the game's short length was disheartening - although they did praise the game's varying gameplay styles. One of the greatest superhero movies of all time, The Incredibles made its way to PlayStation 2 (and other consoles) in 2004. But again, critics weren't too happy, branding Finding Nemo as a visually-beautiful game, but an incredibly frustrating one in terms of gameplay. Players will likely remember Finding Nemo for its vibrant visuals, whih did a decent job at imitating the unique and open atmosphere of the movie. Finding Nemo hit the PS2 in 2003, with it being Traveller's Tales' final Pixar game until its reunion with the franchise with 2018's LEGO Incredibles. was the first Pixar title on the console, many players are more likely to remember the next release, Finding Nemo. The PlayStation 2 is known for many things it was where GTA redefined the open-world genre, where some beloved PlayStation mascots made their debut, but most importantly, it was the home of licensed games. The stunning visuals (at least for the time) and the all-star cast reprising their voice roles helped to make this game stand out amongst other licensed games of the time, most of which seemed like simple cash-grabs. Instead, players are encouraged to explore the level, opening different pathways and unlocking new mini-boss fights and objectives along the way. These levels are open-ended environments, as opposed to traditional platforming levels that see the player move forward until they reach the end goal. Here, players take control of Buzz as he explores five different locations based on the second Toy Story movie. Unfortunately though, critics of the time weren't too hot on the game, saying that it was fine for a kid's game but its poor framerate, unintuitive controls, and short length couldn't be outweighed by the game's charming presentation and visual design.Ī game that will likely cause a sudden wave of nostalgia in many, Toy Story 2: Buzz Lightyear to the Rescue brought the large scale world of the movies straight to the players' hands. ![]() ![]() Some older Pixar fans may have fond memories of this game from their childhood, with it likely being one of their first 3D platformers. This game released in 1998 for PlayStation, PC, and Game Boy Color, and released in 1999 for the Nintendo 64. Traveller's Tales wasted no time, immediately starting production on a tie-in for Pixar's next movie, A Bug's Life. ![]() Reviewers of the time praised the game's visuals and sound, but pointed to its fluctuating difficulty, clunky controls, and unvaried gameplay as downsides. Pixar's first foray into the video game market was met with a surprising amount of success, with it being both an enormous critical and commercial success. Players took control of Woody as he made his way through the events of the first movie. Releasing in 1995 for the Sega Genesis, Game Boy, SNES, and PC, Toy Story was a side-scrolling platformer made by the developer Traveller's Tales, the studio most well known for its LEGO games. Pixar's long history with video games begins with its very first feature-length outing, Toy Story.
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